(no subject)
Player Information
Name: Newt
Contact Info:
fignewt & Newt#3043 on Discord
Do you play another character in this game?: n/a
Character Information
Canon: Original Character
Character Name: "Teddy", C-Tedd Υ(Upsilon)
Canon Point: After his handler and friends have left the game
History:
World History & Teddy's History
CRAU History: CRAU: The Quiet Place
Teddy arrived to the reset room and had the audio function of his collar disabled. Its network search feature linked it to the in game network and he was able to communicate through text with other inhabitants. He had his broken leg splinted by Faith and his injuries healed by Akira. After this recovery he spent his first month patrolling the area and gathering resources. He accepted missions from a former general known as Hux and chose a scarred man as his handler, assuming the man was a capable mission leader and explorer. He worked to make sure the humans in the area with him had plenty of supplies when he could, gaining the assistance of several other characters in his endeavors. During this time he befriended several children and learned that they were not just smaller humans but young humans (human pups/children). Teddy was elected co-mayor of the settlement and worked with other inhabitants to repair and replace the sand paths with longer lasting sandbags and organized a resource hunting team. Throughout his time in game Teddy learned that he could on occasion lead people, and that he did not have to listen to all orders given to him. Finding new ways to help humans brought him closer and he learned what friends were and made several, including Majima Gorō, Kylo Ren, Max Mayfield, Akira Kurusu, Eddie Kaspbrak and Carpet. His time in game made him more self-assured and independent.
Character Details
Personality (Aspiration/Drive): Defending and assisting humans so that their species can continue to survive. Finding ways to make himself useful so that he will not be abandoned.
Personality (Worldview/Alignment): Teddy views humanity as generally good and trustworthy. He believes that people will do what is necessary to survive and that his needs come after theirs. Despite this Teddy fears being abandoned or deemed useless by them. He distrusts the rest of the world/universe, skeptical of the things he encounters and hostile toward other animals besides himself.
Personality (Traits):
Stubborn/Arrogant - Teddy is self-assured and confident in himself and his abilities. When he encounters a problem or puzzle, he will obsessively attempt to locate a solution until he can manage to solve it or until exhaustion forces him to stop. He does not handle failure well, becoming frustrated and irritable when he can't find a solution.
Guardian - He has a 'genuine' implanted desire to help and protect people. He does not recognize this impulse as something unnatural and truly believes that humans need his protection. It is difficult for him to resist this impulse, and if he sees a person in danger, he will put his life on the line to protect them.
Naive/Sheltered - Teddy was raised in a lab-like environment and only taught skills and information that was deemed necessary. There is much about the world, himself and life that Teddy does not know about or understand. His knowledge is limited to things within his necessary skillsets. Even after being abandoned by his handlers, Teddy believes that all humans are creatures in need of his help, and is drawn to trying to help them survive and protect them. He doesn't understand that some humans might have malicious intent or not know what a dog is for by his terms. He knows little about children, pets, or dog lives outside of his trained responsibilities.
Enemy of Animals - Teddy has a strong predatory drive toward all other animals and a fierce rivalry toward other canines. He does not play well with other creatures.
Serious Customer - Teddy has never been allowed leisure time for anything other than sleeping or eating. Training is the only 'playtime' he has ever known and as a result he has a rather serious demeanor and outlook on life. He has only recently begun to understand sarcasm, humor and fun and still struggles with these concepts.
Inventory:
Steel dagger, runestone collar & blue tunic/cape. All of his items will have to be stored in the canvas bag.
Offerings
Memory Loss:
Teddy will lose his memories of his last week at his CRAU game, the memories of the names and scents of everyone he knew there except for his handler (Kylo Ren) and his friends (Max Mayfield & Majima Goro).
Runic Mark: Algiz
Skills and Abilities:
Linguistics Genome - Level 2 Language Learning Capability. This enhancement enables Teddy to learn languages similar to the way a human can, albeit at a marginally increased rate. With instruction he can learn and communicate in new languages within 2-4 years to a level of secondary education.
Immunity Genome - Minor Increase in Recovery Rate. Despite its name, this genetic alteration does not make Teddy immune. All this modification did was increase Teddy's White Blood Cell count and ability to heal from sicknesses and injuries. The process is not immediate, but he can survive severe injuries with medical care and enough recovery time. It takes less time for him to recover due to an increase in antibody production.
Longevity Genome - 40 year expectancy. A dog of Teddy's size, stature and line of work would be expected to have a lifespan of no more than 5-8 years. Due to the amount of money and resources that went into creating the IEGP canines, they were re-engineered to be given a lifespan around half that of a human. Because the IEGP canines are intended to work hard and long in dangerous environments up to the last years of their life expectancy, they soldier on at a hearty pace. But once the life expectancy is reached, their genetics quickly begin to break down, crippling and de-commissioning the canines in the span of a few short months.
Exploration. Teddy's sense of direction is excellent in regards to always knowing in what direction his base is from where he is. He can not judge distance but he can determine direction to almost a pin point degree.
Sense of Smell. Teddy's canine sense of smell can help him identify and distinguish between items with ease, and locate or track scents. His sense of smell is stronger than the average canine.
Search and Identify. This is what Teddy was trained for. All of his missions involved exploring foreign landscapes and worlds, identifying what might be useful or dangerous, and reporting back with this information.
Character Samples
Sample One
Sample Two
Sample Three: Network
[Using the rune stone collar is proving easier than his old collar. With one less mental step between his thoughts translating to human words and then to careful spelling it takes less time and energy to send out a message across the still confusing new communication network.]
Upsilon Reporting.
I have made five sweeps of the village and surrounding area since arrival. I am uncertain of the status of my communications but I am compiling a mental map. I haven't been able to get a scent trail that led to anyone other than those newly arrived like myself.
Are there any who would not object to searching with me? I can help you locate whatever it is you seek in exchange. I assure you my success rate is more than acceptable and it can benefit us both. My nose does not seem to be as up to sniff as it was but it works well enough.
Name: Newt
Contact Info:
Do you play another character in this game?: n/a
Character Information
Canon: Original Character
Character Name: "Teddy", C-Tedd Υ(Upsilon)
Canon Point: After his handler and friends have left the game
History:
World History & Teddy's History
CRAU History: CRAU: The Quiet Place
Teddy arrived to the reset room and had the audio function of his collar disabled. Its network search feature linked it to the in game network and he was able to communicate through text with other inhabitants. He had his broken leg splinted by Faith and his injuries healed by Akira. After this recovery he spent his first month patrolling the area and gathering resources. He accepted missions from a former general known as Hux and chose a scarred man as his handler, assuming the man was a capable mission leader and explorer. He worked to make sure the humans in the area with him had plenty of supplies when he could, gaining the assistance of several other characters in his endeavors. During this time he befriended several children and learned that they were not just smaller humans but young humans (human pups/children). Teddy was elected co-mayor of the settlement and worked with other inhabitants to repair and replace the sand paths with longer lasting sandbags and organized a resource hunting team. Throughout his time in game Teddy learned that he could on occasion lead people, and that he did not have to listen to all orders given to him. Finding new ways to help humans brought him closer and he learned what friends were and made several, including Majima Gorō, Kylo Ren, Max Mayfield, Akira Kurusu, Eddie Kaspbrak and Carpet. His time in game made him more self-assured and independent.
Character Details
Personality (Aspiration/Drive): Defending and assisting humans so that their species can continue to survive. Finding ways to make himself useful so that he will not be abandoned.
Personality (Worldview/Alignment): Teddy views humanity as generally good and trustworthy. He believes that people will do what is necessary to survive and that his needs come after theirs. Despite this Teddy fears being abandoned or deemed useless by them. He distrusts the rest of the world/universe, skeptical of the things he encounters and hostile toward other animals besides himself.
Personality (Traits):
Stubborn/Arrogant - Teddy is self-assured and confident in himself and his abilities. When he encounters a problem or puzzle, he will obsessively attempt to locate a solution until he can manage to solve it or until exhaustion forces him to stop. He does not handle failure well, becoming frustrated and irritable when he can't find a solution.
Guardian - He has a 'genuine' implanted desire to help and protect people. He does not recognize this impulse as something unnatural and truly believes that humans need his protection. It is difficult for him to resist this impulse, and if he sees a person in danger, he will put his life on the line to protect them.
Naive/Sheltered - Teddy was raised in a lab-like environment and only taught skills and information that was deemed necessary. There is much about the world, himself and life that Teddy does not know about or understand. His knowledge is limited to things within his necessary skillsets. Even after being abandoned by his handlers, Teddy believes that all humans are creatures in need of his help, and is drawn to trying to help them survive and protect them. He doesn't understand that some humans might have malicious intent or not know what a dog is for by his terms. He knows little about children, pets, or dog lives outside of his trained responsibilities.
Enemy of Animals - Teddy has a strong predatory drive toward all other animals and a fierce rivalry toward other canines. He does not play well with other creatures.
Serious Customer - Teddy has never been allowed leisure time for anything other than sleeping or eating. Training is the only 'playtime' he has ever known and as a result he has a rather serious demeanor and outlook on life. He has only recently begun to understand sarcasm, humor and fun and still struggles with these concepts.
Inventory:
Steel dagger, runestone collar & blue tunic/cape. All of his items will have to be stored in the canvas bag.
Offerings
Memory Loss:
Teddy will lose his memories of his last week at his CRAU game, the memories of the names and scents of everyone he knew there except for his handler (Kylo Ren) and his friends (Max Mayfield & Majima Goro).
Runic Mark: Algiz
Skills and Abilities:
Linguistics Genome - Level 2 Language Learning Capability. This enhancement enables Teddy to learn languages similar to the way a human can, albeit at a marginally increased rate. With instruction he can learn and communicate in new languages within 2-4 years to a level of secondary education.
Immunity Genome - Minor Increase in Recovery Rate. Despite its name, this genetic alteration does not make Teddy immune. All this modification did was increase Teddy's White Blood Cell count and ability to heal from sicknesses and injuries. The process is not immediate, but he can survive severe injuries with medical care and enough recovery time. It takes less time for him to recover due to an increase in antibody production.
Longevity Genome - 40 year expectancy. A dog of Teddy's size, stature and line of work would be expected to have a lifespan of no more than 5-8 years. Due to the amount of money and resources that went into creating the IEGP canines, they were re-engineered to be given a lifespan around half that of a human. Because the IEGP canines are intended to work hard and long in dangerous environments up to the last years of their life expectancy, they soldier on at a hearty pace. But once the life expectancy is reached, their genetics quickly begin to break down, crippling and de-commissioning the canines in the span of a few short months.
Exploration. Teddy's sense of direction is excellent in regards to always knowing in what direction his base is from where he is. He can not judge distance but he can determine direction to almost a pin point degree.
Sense of Smell. Teddy's canine sense of smell can help him identify and distinguish between items with ease, and locate or track scents. His sense of smell is stronger than the average canine.
Search and Identify. This is what Teddy was trained for. All of his missions involved exploring foreign landscapes and worlds, identifying what might be useful or dangerous, and reporting back with this information.
Character Samples
Sample One
Sample Two
Sample Three: Network
[Using the rune stone collar is proving easier than his old collar. With one less mental step between his thoughts translating to human words and then to careful spelling it takes less time and energy to send out a message across the still confusing new communication network.]
Upsilon Reporting.
I have made five sweeps of the village and surrounding area since arrival. I am uncertain of the status of my communications but I am compiling a mental map. I haven't been able to get a scent trail that led to anyone other than those newly arrived like myself.
Are there any who would not object to searching with me? I can help you locate whatever it is you seek in exchange. I assure you my success rate is more than acceptable and it can benefit us both. My nose does not seem to be as up to sniff as it was but it works well enough.